
This week we reached another milestone with De MonsterDebugger. The current version has been downloaded over 1887 times, that’s 70 downloads more than our first public version. Today we are releasing a new build of De MonsterDebugger: Version 2.0.2 which is packed with bugfixes that came straight from the community.
The response to De MonsterDebugger exceeded our expectations by miles as we pointed out in our previous blogpost. During the last month the community really showed their appreciation as we received a bunch of bug reports, features and even completely rewritten code in our inbox. For us this proves the whole point of open source software. We encourage you to keep sharing your bugs, ideas and thoughts with us to improve the product and support the community.
Some of the contributors
We want to mention the following people for helping us improve De MonsterDebugger through various ways and we really hope to see more from them and others in the future!
Spread the word
The main reason why De MonsterDebugger has already been downloaded close to 4000 times is because of the community and how you help us spread the word. Check out the buzz page to see what people have written so far. If you find something cool that we don’t mention there, please let us know! Also if you happen to be in Zürich Switzerland on March 17th, be sure to drop by the Swiss Flash User Group as they are planning to discuss De MonsterDebugger during the meeting, which we think is absolutely awesome.
In the meantime we will try to spread the word ourselves as well. John Wilker from The Flex Show asked us for an interview about De MonsterDebugger. This will take place soon, so be sure to subscribe to their podcast.
And last but definitely not least, as of today we have a new t-shirt design directly available from our shop on Spreadshirt for everyone who kills bugs like a Monster.

The shirt is sold without any added commission on our side, just like De MonsterDebugger, we hope you like it. And of course keep sending us your feedback, bugs and ideas through our Get Satisfaction page. This update clearly shows that it really helps us to keep improving De MonsterDebugger.
GRAWH!
Heya Guys!
Thanks for the honorable mention
.
Sure made my day to see that AND getting an update to your awesome debugger!
It’ll be an honor presenting your Debugger at the upcoming Swiss Flash User Group
Keep up the awesome work and hopefully i’ll be able to contribute some more to your awesome tool!
Hi Monsters!
I just started using your debugger and I already find it really useful! I will use it for a next big project and I am sure it will help me in the development process.
Thanks again and I hope I can give you some useful feedback soon.
Hey guys, cheers for the mention and more so the really wicked debugger, frikkin love it.
Presumably the hurdle with showing normal traces is you don’t rely on the debug version of the flash player, but surely most people who use a debugger already have it installed. ThunderBoltAS3 was the debugger I used before moving to Monster. Not sure if you’ve looked at that, but it has a handy tick box to toggle the regular traces on and off, something like that would be sweet.
Keep up the great work and thanks for sharing.
Hi, is there somthing like logLevels: trace, info, debug, warn, fatal, etc?
get tool !! well done guys
but I have some questions of usage as is not per normal
how do i get in touch?
Charlie,
All questions about De MonsterDebugger can be posted on our GetSatisfaction account: http://getsatisfaction.com/demonsters
Cheers,
Ferdi Koomen
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