Archive for the ‘Interaction Design’ Category

iPhone OS 3.0 has the cutest hidden icon ever!

Jun 30, 2009 Author: aapjerockdt | Filed under: Design, Interaction Design

01-iphone-icon
Warning: the following short article can be concidered extremely geeky.
I decided to write it during my daily iPhone ‘no service’ feedback while I travel between the Monstercave and my Monster lair. Instead of using Twitter or checking my RSS stream I have a period of 10 minutes when my iPhone transforms into an iPod touch. Thus as Interaction Designer I have some time to play around with free interactions. So thank you Tmobile, without your crappy service I would have never come across my new favorite icon.

01little-Monsters
After working together with the same team for a year and a half De Monsters are ready for the next step. Our Monster family is ready to grow!

We’re looking for little internship Monsters. Little Monsters that want to learn how to roar, learn how to find the best hiding places under a bed or behind the curtain and scare the hell out of normal people. Being a Monster means you’ll be wearing a fictional (we’re working on this) Monstersuit. This means you get to eat Monster food, drink Monster drinks, make Monster jokes and do what you like all day long. As a little Monster you’ll be working on Blackbox, our Monster flagship.

Flickr PhotoStream

  • Our own #FITC #Air #Flash super hero @ferdikoomen, creator of the mighty Monster Debugger
  • The new Monster stickers arrived, just in time for #FITC
  • Whiskey and Trackmania at @deMonsters
  • Pic: just got a really cool present from my sister @klynvdw, classic fantastic4 popup book
  • Damn, ripped my watch trying to catch my train, glad it was worth it
  • Pic: Making a movie
  • Pic: sneak preview new Monsters stickers
  • Pic: The China Times added a strange Google pic to their article
  • Party at Fitzroy, open bar + Bacardi and Heineken as client = win
  • Nice gift from @JohnnyHolland