Archive for the ‘MonsterDebugger’ Category

MonsterDebugger 2.5 (+ 3.0 sneak!)

Nov 6, 2009 Author: ferdikoomen | Filed under: MonsterDebugger

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We released a quick fix on November 7th, somehow some constants had been removed in the 2.5 release. In version 2.5.1 they are back again.
After an amazing 12000 (wow!) downloads of the latest MonsterDebugger we’re quite happy to release a new update of De MonsterDebugger: Version 2.5.1. This update is a stable release with a lot of bug fixes and a couple of features and wishes that the community reported on our GetSatisfaction page. We would like to thank all the users that have taken the time to help us make the MonsterDebugger an even better product *applause*:

De MonsterDebugger at Swiss Flash User Group

Mar 30, 2009 Author: aapjerockdt | Filed under: Monster Buzz, MonsterDebugger

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During the latest Swiss Flash User Group Meeting Sandro Ducceschi (Liip AG) spoke about debugging Flash using De MonsterDebugger. We really appreciate this and feel honored that our little debugger is mentioned as one of the three main topics. Michel Wacker (Liip AG) took a couple of photo’s during the event, got to love the iPhone camera.

De MonsterDebugger, new release and T-shirt

Mar 12, 2009 Author: ferdikoomen | Filed under: Monster shirts, MonsterDebugger

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This week we reached another milestone with De MonsterDebugger. The current version has been downloaded over 1887 times, that’s 70 downloads more than our first public version. Today we are releasing a new build of De MonsterDebugger: Version 2.0.2 which is packed with bugfixes that came straight from the community.